Creative Switch; Easel

Step 1; Image 1; A: Planning, sketching and gathering materials, sketch the shape of the easel back, and cut out a baseboard for the easel out of yardstick paper.  B: Tape baseboard down to the easel and fold the flap under neath. (See image 2) C: Make Ground, take construction paper about 5” long and…

Creative Switch- “winter LED glove”- Juan Rivera Caro

Winter LED GLove Materials: 1 winter glove 2 LED lights (any color) 1 resistor 1 battery enclosure 2 3v button batteries copper cloth copper tape (optional) copper thread 1 wire 1 needle (for sowing) scissors STEP 1: Start of by sowing the copper thread into the glove. One sow pattern should be on the tip…

LED Glove – Cody Colgren, Ivan Martinez

A interactive LED glove by Cody C and Ivan M. Materials needed:  Glove (preferably not a fuzzy winter one) 4 LED lights Sheet of copper fabric Super Glue Scissors Tape Two small lithium batteries (3V) Battery encloser Step 1: Make sure the glove is suitable for it being super glued and worked on. It is…

Assignment 1 Cody Colgren

//program made by Cody Colgren void setup() { size(500, 400); strokeWeight(0); stroke(0, 100); smooth(); } void keyPressed() // if the ‘z’ key is pressed the image will reset, if the ‘s’ key is pressed it will take a screenshot { if (key == ‘z’) { background(255,255,255); } if (key == ‘s’) { saveFrame(“drawing-####.png”); } }…

Assignment 1 – Kimani Smith

int angle = 0; PImage BrickWall; void setup() { size(1000, 1000); background(150); noStroke(); fill(0, 102); BrickWall = loadImage(“Brick Wall.jpg”); BrickWall.resize(1000,1000); background(BrickWall); } void draw() { // Draw only when mouse is pressed if (mousePressed == true) { angle += 15; float val = cos(radians(angle)) * 12.0; for (int a = 0; a < 360; a…

Assignment 1 – Luisa Ruiz

void setup() { size(600,600); background(160,210,230); } void draw() { stroke(0); fill(random(0,255), random(0,255), random(0,255)); rect(mouseX, mouseY, 50, 50); if (mouseX > 300) { }else fill(0,0,255); rect(mouseX, mouseY, 50, 50); if (mousePressed) { background(250); fill(0); rect(mouseX, mouseY,50,50); if (mouseX < 300) { }else fill(0,255,0); rect(mouseX, mouseY, 50, 50); for(int lineX = 10; lineX <= 300; lineX +=…

Assignment 1

float prevMouseX = 0; float prevMouseY = 0; float x = 0; float y = 100; float speed = 1; PImage fish; int l; void setup() { size (1000, 800); background (#85DCBA); fish = loadImage(“fished-clipart-clipar-4.png”); } void display() { fish = loadImage(“fished-clipart-clipar-4.png”); fish.resize(300, 200); image(fish,x,y); } void draw(){ move(); display(); for (int l = 0;…

Assignment_1- Juan Rivera Caro

void setup() { size(600,300); background(0); } void draw() { rect(mouseX, mouseY, 50, 50); fill(0); stroke(255); strokeWeight(3); smooth(); rect(mouseX+20, mouseY+20, 50, 50); fill(255); stroke(1); strokeWeight(2); if (mousePressed) { background(0); ellipse(mouseX, mouseY, 50, 50); fill(255); stroke(0, 0, 255); strokeWeight(3); } for (int i=0; i<600; i=i+20) { line(0, 300, 300, i); } for (int i=0; i<600; i=i+20) {…

Assignment 1 code and image

void setup() { size(600,600); stroke(0,133); smooth(); // background(120); } void draw() { strokeWeight(3); ellipse (mouseX,mouseY,70,70); rect(mouseX,mouseY,20,50); rect(mouseX,mouseY,50,20); rect(mouseX,mouseY,-20,-50); rect(mouseX,mouseY,-20,-40); rect(mouseX,mouseY,-50,50); rect(mouseX,mouseY,-40,40); rect(mouseX,mouseY,-30,30); noStroke(); ellipse (mouseX,mouseY,40,40); ellipse (mouseX,mouseY,30,30); ellipse (mouseX,mouseY,20,20); fill(mouseX,mouseY,47,150); if (mousePressed == true) for (int i=0; i<500; i=i+20) fill(random(255), random(255), random(255)); frameRate(30); }

Assignment 1: Rotating Color Eye Wheel by Dustin Drenk

float mouseDistance; int counter; float value; float mouseReleased; PImage Redeye; int i; void setup() { size(displayWidth, displayHeight); tint(random(151), random(-205), (frameCount + i*10) % 151, 100); background(44, 245, 123); Redeye = loadImage(“redeye_256x256.png”); smooth(10); } void draw() { if (counter > 15) { background(44, 245, 123); tint(random(255), random(255), (frameCount + i*20) % 255, 100); counter = 0;…