Art Against Information Reaction

In the reading I found myself reflecting on the saying of how we live in the “Data Age” which is terrifyingly true. The abstraction of data, the way we use, and manipulate for design purposes is one way to think about the data. There is so much random and accumulating data out there that theres…

Digital Media and Contemporary Art

Games have a place in contemporary art. Contemporary art is art developed after the 1960’s and is still emerging. It is seen as art that defies traditional boundaries. Therefore, games can very well be under contemporary art seeing as there is a growing population of them and they continue to emerge. Today, many people are…

Slow Design Principles

https://www.youtube.com/watch?v=PnDgZuGIhHs This ad by Ad Council is named “ Love Has No Labels “. The ad was made with the intent to stop prejudice against love that is seen out of the ordinary. The ad sends out a powerful message stating that love sees no gender, race, religion, age, or disability.  This work utilizes principle…

Response to NeMe: Trouble at the Interface 2.0

To start off I would like to say that the paper NeMe: Trouble at the Interface 2.0 by Erkki Huhtamo is highly technical and dry, with a lot of good references and their explanations, but not a lot of iteration on the actual substance of interactive art.  I would agree more with the paper if it presented…

Slow Design By Juan Rivera Caro

This Art piece illustrates an animal, in this case a Panda, being affected by the pollution cause by man. The art piece fits into the first slow design principle which is “REVEAL.” As you can see in the art piece, the panda is wearing a mask to help it breath. This piece is showing how…

Introduction post

Exoskin by Basheer Tome and Hiroshi Ishii is a project that utilizes programmed material to create a more tactile form that can react to its environment through texture changes. This project corresponds with principle 4 and 6; engage and evolve. In connection to principle 4 the product rely on interaction to provide feedback. In terms…

Blog 1- Lissette Garcia

The six principles of Slow Design can be applied to many aspects of life. Through revelation, expansion, reflection, engagement, participation, and evolution, we can not only design art/pieces, but live a more bountiful life. In “House X on Behance” designed by Matas Miliauskas, the house has a modern appearance on the inside and outside. One…

Slow Design by Daniel Mota

The piece Chronos XXI (2017) by Joachim Sauter depicts the God of Time, Chronos, in a time interactive piece.  A pendulum swings in front of a monitor which then creates the image of Chronos from Renaissance art; with each pass of the pendulum, a different portrayal of Chronos appears.  This piece exemplifies the slow design…

New Media Arts Blog 1 – Ivan Martinez

During the first day of class I thought I had a grasp of what new media arts was, but I looked deeper and found some interesting things. When looking through various pieces of art I had realized that my perception of the subject was different and I had to look deeper to understand it. I found…

Slow Design Principles

I choose Alvar Aalto’s first modernist chair design, mostly because he was a designer way ahead of his time. The Jacksons, stackable model 611 chairs, Alvar Aalto ca. 1930. This design encourages collaboration, better use of space, and fuels social interaction. When used it could be for a variety of purposes and isn’t limited to…