Twine Article Response

The article, “Twine, the Video-Game Technology for All,” was quite interesting as it went through her life and talked about the difficult moments she experienced and what came out of those moments as a result. To be brutally honest, I hated the games. It seems all of the games are just lack of creativity and…

Rethinking Common Technology

I used a scanner, newspaper and my cell phone’s flashlight for the first project.  I moved the newspaper or flashlight around an open scanner bed in a different rhythm to create several iterations.

Twine Article Response

Twine Article Response I played Howling Dogs, All I Want is for All of My Friends to Become Insanely Powerful, and Begscape. I’ve never played or even heard of Twine before the New York Times Article. I think that the games are extremely dark but very thought provoking. I felt engaged with all of the…

Twine Article Response

The twine games I played all were very different and as I played them I could see how personal they were. Since these games were not created by a giant company catering to  the mainstream audience, they were given more freedom in expression. They also did not have to follow a generic story and could…

Twine Article Response

Twine Article Response Summer Shaw January 15, 2017 The article itself was very interesting to me.  I have never spent much of my time playing video games, but the details and insightfulness of the writer when it came to the subjects of the games and Porpentine’s life caught my attention.  I read the descriptions of…

Twine Article Response / Javerea Ahmed

Response to Twine Article and Game               Twine is a new medium for me, I have never heard of it much less considered it as a source of gaming. Its innovative and it has the potential to turn the world of gaming and art upside down. It forces you to interact in a way that…

Twine Article Response – Shana TS

            Reading about Twine games, I wasn’t 100% sure what to expect when actually immersing myself in the gameplay. According to the author, Laura Hudson, Twine is a platform that allows independent game creators to express their not so traditional or mainstream ideas for gameplay. These creators make games that are shunned by the mainstream…

Homework 1/L_Covnot

Leigha Covnot Slow Design Principles Water bottle houses   In developing countries building supplies can be scarce where trash is abundant. Trash, specifically, millions of plastic water bottles. Designer and architect Robert Bezeau saw this as an opportunity to help people of  in Isla Colón. He,  with volunteers, filled the plastic bottles with sand then…

Rethinking a Common Technology: Data Bending with Audacity

I experimented creating glitched images by using Audacity, a program designed to record and edit audio. In the program, I imported the raw data file from the image shown above and used Audacity’s audio effects to edit the file. When exporting the raw data back to a jpg, the image is glitched. Here are some…